First preview for #AGBIC jam


For #AGBIC jam, I published this draft. It was difficult to build something more robust having just 3h a day (some more during weekends).

However, I followed my principle of expanding it with Good Agile-like approach. It's an incomplete snap of the whole idea for the story with the most basic antagonists but I hope to develop it more in the future, add some real role-play and actual storytelling from the game (NPCs, signs, animated scenes).

Also, it's just an early idea for this project and it might not follow these first stages in the future.

Files

bin.zip Play in browser
Sep 14, 2018

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