First moves and a story


I created something. There are two states: RPG and platformer. I would like them to be switched between. However, as of now, there's even no collision (at least in RPG) whatsoever. In platformer collision boxes are kind of bad. I would probably need to use an object layer and add colliding rects manually.

For RPG I used placeholder sprites from an old project from 2013, which coincidentally is similarly themed - its name was Fluffy Cloud Candy (recordings here).

But just merely building a game with a llama or alpaca makes no sense. Demos are for newbies to learn. I need a backstory, so I wrote one but I will attach only a summary of it.

How come that alpacorns exist and live in the clouds? What are the evil forces that Puri has to face? In 2037, scientists grew a genetically modified alpaca. This alpaca grew her intelligence and outgrew humans'. Seeing how many wars and disasters happen on Earth, she decided to run away back to South America and rescue some of her cousins and alpaca families. This intelligent alpaca invented a derivative to sugar substance which was nearly as light as a cloud and looked like cumulus - the Sugar Cloud. That way alpacas could live up in the clouds. She crossbred and modified genetics of other alpacas creating a new specie of alpacorns. The horn was to be used for sensing danger, eventually to fight. She taught newborns everything she could, from reading, to simple writing, philosophy, science, metaphysics and helping them learn to speak (this one alpaca couldn't). 200 years later the Earth became a giant battlefield but not Sugar Cloud nor alpacorns' expanded kingdom were ever conquered by evil governments and fallen human race. Year 3127. Humans transformed into zombie-like lizard humanoids due to radiation and rebuilt some civilization but this one was way more barbaric. They hated everything which wasn't like their new culture, so their goal was to conquer alpacorns. They kidnapped current emperor and Puri is the chosen one needed to rescue the princess.

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